/*
 * Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef VIRTNET_RPC_H
#define VIRTNET_RPC_H

#include "jsonrpc-c.h"
#include "virtnet.h"

#ifdef __cplusplus
extern "C" {
#endif

#define RPC_PORT		(12190)

struct virtnet_rpc_context {
	struct virtnet_context	*virtnet_ctx;
	struct jrpc_server	rpc_server;
	pthread_t		rpc_server_tid;
	pthread_mutex_t		rpc_lock;
};

int virtnet_rpc_start(struct virtnet_rpc_context *rpc_ctx,
		      struct virtnet_context *virtnet_ctx);
void virtnet_rpc_stop(struct virtnet_rpc_context *rpc_ctx);

#ifdef __cplusplus
}
#endif

#endif
